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Direktori : /opt/cloudlinux/venv/lib64/python3.11/site-packages/pip/_vendor/rich/ |
Current File : //opt/cloudlinux/venv/lib64/python3.11/site-packages/pip/_vendor/rich/ansi.py |
import re import sys from contextlib import suppress from typing import Iterable, NamedTuple, Optional from .color import Color from .style import Style from .text import Text re_ansi = re.compile( r""" (?:\x1b\](.*?)\x1b\\)| (?:\x1b([(@-Z\\-_]|\[[0-?]*[ -/]*[@-~])) """, re.VERBOSE, ) class _AnsiToken(NamedTuple): """Result of ansi tokenized string.""" plain: str = "" sgr: Optional[str] = "" osc: Optional[str] = "" def _ansi_tokenize(ansi_text: str) -> Iterable[_AnsiToken]: """Tokenize a string in to plain text and ANSI codes. Args: ansi_text (str): A String containing ANSI codes. Yields: AnsiToken: A named tuple of (plain, sgr, osc) """ position = 0 sgr: Optional[str] osc: Optional[str] for match in re_ansi.finditer(ansi_text): start, end = match.span(0) osc, sgr = match.groups() if start > position: yield _AnsiToken(ansi_text[position:start]) if sgr: if sgr == "(": position = end + 1 continue if sgr.endswith("m"): yield _AnsiToken("", sgr[1:-1], osc) else: yield _AnsiToken("", sgr, osc) position = end if position < len(ansi_text): yield _AnsiToken(ansi_text[position:]) SGR_STYLE_MAP = { 1: "bold", 2: "dim", 3: "italic", 4: "underline", 5: "blink", 6: "blink2", 7: "reverse", 8: "conceal", 9: "strike", 21: "underline2", 22: "not dim not bold", 23: "not italic", 24: "not underline", 25: "not blink", 26: "not blink2", 27: "not reverse", 28: "not conceal", 29: "not strike", 30: "color(0)", 31: "color(1)", 32: "color(2)", 33: "color(3)", 34: "color(4)", 35: "color(5)", 36: "color(6)", 37: "color(7)", 39: "default", 40: "on color(0)", 41: "on color(1)", 42: "on color(2)", 43: "on color(3)", 44: "on color(4)", 45: "on color(5)", 46: "on color(6)", 47: "on color(7)", 49: "on default", 51: "frame", 52: "encircle", 53: "overline", 54: "not frame not encircle", 55: "not overline", 90: "color(8)", 91: "color(9)", 92: "color(10)", 93: "color(11)", 94: "color(12)", 95: "color(13)", 96: "color(14)", 97: "color(15)", 100: "on color(8)", 101: "on color(9)", 102: "on color(10)", 103: "on color(11)", 104: "on color(12)", 105: "on color(13)", 106: "on color(14)", 107: "on color(15)", } class AnsiDecoder: """Translate ANSI code in to styled Text.""" def __init__(self) -> None: self.style = Style.null() def decode(self, terminal_text: str) -> Iterable[Text]: """Decode ANSI codes in an iterable of lines. Args: lines (Iterable[str]): An iterable of lines of terminal output. Yields: Text: Marked up Text. """ for line in terminal_text.splitlines(): yield self.decode_line(line) def decode_line(self, line: str) -> Text: """Decode a line containing ansi codes. Args: line (str): A line of terminal output. Returns: Text: A Text instance marked up according to ansi codes. """ from_ansi = Color.from_ansi from_rgb = Color.from_rgb _Style = Style text = Text() append = text.append line = line.rsplit("\r", 1)[-1] for plain_text, sgr, osc in _ansi_tokenize(line): if plain_text: append(plain_text, self.style or None) elif osc is not None: if osc.startswith("8;"): _params, semicolon, link = osc[2:].partition(";") if semicolon: self.style = self.style.update_link(link or None) elif sgr is not None: # Translate in to semi-colon separated codes # Ignore invalid codes, because we want to be lenient codes = [ min(255, int(_code) if _code else 0) for _code in sgr.split(";") if _code.isdigit() or _code == "" ] iter_codes = iter(codes) for code in iter_codes: if code == 0: # reset self.style = _Style.null() elif code in SGR_STYLE_MAP: # styles self.style += _Style.parse(SGR_STYLE_MAP[code]) elif code == 38: # Foreground with suppress(StopIteration): color_type = next(iter_codes) if color_type == 5: self.style += _Style.from_color( from_ansi(next(iter_codes)) ) elif color_type == 2: self.style += _Style.from_color( from_rgb( next(iter_codes), next(iter_codes), next(iter_codes), ) ) elif code == 48: # Background with suppress(StopIteration): color_type = next(iter_codes) if color_type == 5: self.style += _Style.from_color( None, from_ansi(next(iter_codes)) ) elif color_type == 2: self.style += _Style.from_color( None, from_rgb( next(iter_codes), next(iter_codes), next(iter_codes), ), ) return text if sys.platform != "win32" and __name__ == "__main__": # pragma: no cover import io import os import pty import sys decoder = AnsiDecoder() stdout = io.BytesIO() def read(fd: int) -> bytes: data = os.read(fd, 1024) stdout.write(data) return data pty.spawn(sys.argv[1:], read) from .console import Console console = Console(record=True) stdout_result = stdout.getvalue().decode("utf-8") print(stdout_result) for line in decoder.decode(stdout_result): console.print(line) console.save_html("stdout.html")