ok
Direktori : /opt/cpanel/ea-tomcat85/webapps/examples/WEB-INF/classes/websocket/snake/ |
Current File : //opt/cpanel/ea-tomcat85/webapps/examples/WEB-INF/classes/websocket/snake/SnakeAnnotation.java |
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package websocket.snake; import java.awt.Color; import java.io.IOException; import java.util.Iterator; import java.util.Random; import java.util.concurrent.atomic.AtomicInteger; import javax.websocket.OnClose; import javax.websocket.OnError; import javax.websocket.OnMessage; import javax.websocket.OnOpen; import javax.websocket.Session; import javax.websocket.server.ServerEndpoint; @ServerEndpoint(value = "/websocket/snake") public class SnakeAnnotation { public static final int PLAYFIELD_WIDTH = 640; public static final int PLAYFIELD_HEIGHT = 480; public static final int GRID_SIZE = 10; private static final AtomicInteger snakeIds = new AtomicInteger(0); private static final Random random = new Random(); private final int id; private Snake snake; public static String getRandomHexColor() { float hue = random.nextFloat(); // sat between 0.1 and 0.3 float saturation = (random.nextInt(2000) + 1000) / 10000f; float luminance = 0.9f; Color color = Color.getHSBColor(hue, saturation, luminance); return '#' + Integer.toHexString( (color.getRGB() & 0xffffff) | 0x1000000).substring(1); } public static Location getRandomLocation() { int x = roundByGridSize(random.nextInt(PLAYFIELD_WIDTH)); int y = roundByGridSize(random.nextInt(PLAYFIELD_HEIGHT)); return new Location(x, y); } private static int roundByGridSize(int value) { value = value + (GRID_SIZE / 2); value = value / GRID_SIZE; value = value * GRID_SIZE; return value; } public SnakeAnnotation() { this.id = snakeIds.getAndIncrement(); } @OnOpen public void onOpen(Session session) { this.snake = new Snake(id, session); SnakeTimer.addSnake(snake); StringBuilder sb = new StringBuilder(); for (Iterator<Snake> iterator = SnakeTimer.getSnakes().iterator(); iterator.hasNext();) { Snake snake = iterator.next(); sb.append(String.format("{\"id\": %d, \"color\": \"%s\"}", Integer.valueOf(snake.getId()), snake.getHexColor())); if (iterator.hasNext()) { sb.append(','); } } SnakeTimer.broadcast(String.format("{\"type\": \"join\",\"data\":[%s]}", sb.toString())); } @OnMessage public void onTextMessage(String message) { if ("west".equals(message)) { snake.setDirection(Direction.WEST); } else if ("north".equals(message)) { snake.setDirection(Direction.NORTH); } else if ("east".equals(message)) { snake.setDirection(Direction.EAST); } else if ("south".equals(message)) { snake.setDirection(Direction.SOUTH); } } @OnClose public void onClose() { SnakeTimer.removeSnake(snake); SnakeTimer.broadcast(String.format("{\"type\": \"leave\", \"id\": %d}", Integer.valueOf(id))); } @OnError public void onError(Throwable t, Session session) throws Throwable { /* * Assume all errors are fatal. Close the session and remove the snake from the game. */ session.close(); onClose(); /* * Correct action depends on root cause. Protect against infinite loops while looking for root cause. */ int count = 0; Throwable root = t; while (root.getCause() != null && count < 20) { root = root.getCause(); count ++; } if (root instanceof IOException) { /* * User going away can present in different ways depending on their platform and exactly what went wrong. * Assume that any IO issue is some form of the user going away and ignore it. */ } else { throw t; } } }