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Direktori : /usr/lib/node_modules/npm/node_modules/node-gyp/gyp/pylib/gyp/ |
Current File : //usr/lib/node_modules/npm/node_modules/node-gyp/gyp/pylib/gyp/MSVSProject.py |
# Copyright (c) 2012 Google Inc. All rights reserved. # Use of this source code is governed by a BSD-style license that can be # found in the LICENSE file. """Visual Studio project reader/writer.""" import gyp.common import gyp.easy_xml as easy_xml #------------------------------------------------------------------------------ class Tool(object): """Visual Studio tool.""" def __init__(self, name, attrs=None): """Initializes the tool. Args: name: Tool name. attrs: Dict of tool attributes; may be None. """ self._attrs = attrs or {} self._attrs['Name'] = name def _GetSpecification(self): """Creates an element for the tool. Returns: A new xml.dom.Element for the tool. """ return ['Tool', self._attrs] class Filter(object): """Visual Studio filter - that is, a virtual folder.""" def __init__(self, name, contents=None): """Initializes the folder. Args: name: Filter (folder) name. contents: List of filenames and/or Filter objects contained. """ self.name = name self.contents = list(contents or []) #------------------------------------------------------------------------------ class Writer(object): """Visual Studio XML project writer.""" def __init__(self, project_path, version, name, guid=None, platforms=None): """Initializes the project. Args: project_path: Path to the project file. version: Format version to emit. name: Name of the project. guid: GUID to use for project, if not None. platforms: Array of string, the supported platforms. If null, ['Win32'] """ self.project_path = project_path self.version = version self.name = name self.guid = guid # Default to Win32 for platforms. if not platforms: platforms = ['Win32'] # Initialize the specifications of the various sections. self.platform_section = ['Platforms'] for platform in platforms: self.platform_section.append(['Platform', {'Name': platform}]) self.tool_files_section = ['ToolFiles'] self.configurations_section = ['Configurations'] self.files_section = ['Files'] # Keep a dict keyed on filename to speed up access. self.files_dict = dict() def AddToolFile(self, path): """Adds a tool file to the project. Args: path: Relative path from project to tool file. """ self.tool_files_section.append(['ToolFile', {'RelativePath': path}]) def _GetSpecForConfiguration(self, config_type, config_name, attrs, tools): """Returns the specification for a configuration. Args: config_type: Type of configuration node. config_name: Configuration name. attrs: Dict of configuration attributes; may be None. tools: List of tools (strings or Tool objects); may be None. Returns: """ # Handle defaults if not attrs: attrs = {} if not tools: tools = [] # Add configuration node and its attributes node_attrs = attrs.copy() node_attrs['Name'] = config_name specification = [config_type, node_attrs] # Add tool nodes and their attributes if tools: for t in tools: if isinstance(t, Tool): specification.append(t._GetSpecification()) else: specification.append(Tool(t)._GetSpecification()) return specification def AddConfig(self, name, attrs=None, tools=None): """Adds a configuration to the project. Args: name: Configuration name. attrs: Dict of configuration attributes; may be None. tools: List of tools (strings or Tool objects); may be None. """ spec = self._GetSpecForConfiguration('Configuration', name, attrs, tools) self.configurations_section.append(spec) def _AddFilesToNode(self, parent, files): """Adds files and/or filters to the parent node. Args: parent: Destination node files: A list of Filter objects and/or relative paths to files. Will call itself recursively, if the files list contains Filter objects. """ for f in files: if isinstance(f, Filter): node = ['Filter', {'Name': f.name}] self._AddFilesToNode(node, f.contents) else: node = ['File', {'RelativePath': f}] self.files_dict[f] = node parent.append(node) def AddFiles(self, files): """Adds files to the project. Args: files: A list of Filter objects and/or relative paths to files. This makes a copy of the file/filter tree at the time of this call. If you later add files to a Filter object which was passed into a previous call to AddFiles(), it will not be reflected in this project. """ self._AddFilesToNode(self.files_section, files) # TODO(rspangler) This also doesn't handle adding files to an existing # filter. That is, it doesn't merge the trees. def AddFileConfig(self, path, config, attrs=None, tools=None): """Adds a configuration to a file. Args: path: Relative path to the file. config: Name of configuration to add. attrs: Dict of configuration attributes; may be None. tools: List of tools (strings or Tool objects); may be None. Raises: ValueError: Relative path does not match any file added via AddFiles(). """ # Find the file node with the right relative path parent = self.files_dict.get(path) if not parent: raise ValueError('AddFileConfig: file "%s" not in project.' % path) # Add the config to the file node spec = self._GetSpecForConfiguration('FileConfiguration', config, attrs, tools) parent.append(spec) def WriteIfChanged(self): """Writes the project file.""" # First create XML content definition content = [ 'VisualStudioProject', {'ProjectType': 'Visual C++', 'Version': self.version.ProjectVersion(), 'Name': self.name, 'ProjectGUID': self.guid, 'RootNamespace': self.name, 'Keyword': 'Win32Proj' }, self.platform_section, self.tool_files_section, self.configurations_section, ['References'], # empty section self.files_section, ['Globals'] # empty section ] easy_xml.WriteXmlIfChanged(content, self.project_path, encoding="Windows-1252")