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Direktori : /var/softaculous/sitepad/editor/site-inc/js/dist/vendor/ |
Current File : //var/softaculous/sitepad/editor/site-inc/js/dist/vendor/react.js |
/** @license React v16.6.1 * react.development.js * * Copyright (c) Facebook, Inc. and its affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() : typeof define === 'function' && define.amd ? define(factory) : (global.React = factory()); }(this, (function () { 'use strict'; // TODO: this is special because it gets imported during build. var ReactVersion = '16.6.3'; // The Symbol used to tag the ReactElement-like types. If there is no native Symbol // nor polyfill, then a plain number is used for performance. var hasSymbol = typeof Symbol === 'function' && Symbol.for; var REACT_ELEMENT_TYPE = hasSymbol ? Symbol.for('react.element') : 0xeac7; var REACT_PORTAL_TYPE = hasSymbol ? Symbol.for('react.portal') : 0xeaca; var REACT_FRAGMENT_TYPE = hasSymbol ? Symbol.for('react.fragment') : 0xeacb; var REACT_STRICT_MODE_TYPE = hasSymbol ? Symbol.for('react.strict_mode') : 0xeacc; var REACT_PROFILER_TYPE = hasSymbol ? Symbol.for('react.profiler') : 0xead2; var REACT_PROVIDER_TYPE = hasSymbol ? Symbol.for('react.provider') : 0xeacd; var REACT_CONTEXT_TYPE = hasSymbol ? Symbol.for('react.context') : 0xeace; var REACT_CONCURRENT_MODE_TYPE = hasSymbol ? Symbol.for('react.concurrent_mode') : 0xeacf; var REACT_FORWARD_REF_TYPE = hasSymbol ? Symbol.for('react.forward_ref') : 0xead0; var REACT_SUSPENSE_TYPE = hasSymbol ? Symbol.for('react.suspense') : 0xead1; var REACT_MEMO_TYPE = hasSymbol ? Symbol.for('react.memo') : 0xead3; var REACT_LAZY_TYPE = hasSymbol ? Symbol.for('react.lazy') : 0xead4; var MAYBE_ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator; var FAUX_ITERATOR_SYMBOL = '@@iterator'; function getIteratorFn(maybeIterable) { if (maybeIterable === null || typeof maybeIterable !== 'object') { return null; } var maybeIterator = MAYBE_ITERATOR_SYMBOL && maybeIterable[MAYBE_ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL]; if (typeof maybeIterator === 'function') { return maybeIterator; } return null; } var enableHooks = false; // Helps identify side effects in begin-phase lifecycle hooks and setState reducers: // In some cases, StrictMode should also double-render lifecycles. // This can be confusing for tests though, // And it can be bad for performance in production. // This feature flag can be used to control the behavior: // To preserve the "Pause on caught exceptions" behavior of the debugger, we // replay the begin phase of a failed component inside invokeGuardedCallback. // Warn about deprecated, async-unsafe lifecycles; relates to RFC #6: // Gather advanced timing metrics for Profiler subtrees. // Trace which interactions trigger each commit. var enableSchedulerTracing = true; // Only used in www builds. // Only used in www builds. // React Fire: prevent the value and checked attributes from syncing // with their related DOM properties // These APIs will no longer be "unstable" in the upcoming 16.7 release, // Control this behavior with a flag to support 16.6 minor releases in the meanwhile. var enableStableConcurrentModeAPIs = false; /* object-assign (c) Sindre Sorhus @license MIT */ /* eslint-disable no-unused-vars */ var getOwnPropertySymbols = Object.getOwnPropertySymbols; var hasOwnProperty = Object.prototype.hasOwnProperty; var propIsEnumerable = Object.prototype.propertyIsEnumerable; function toObject(val) { if (val === null || val === undefined) { throw new TypeError('Object.assign cannot be called with null or undefined'); } return Object(val); } function shouldUseNative() { try { if (!Object.assign) { return false; } // Detect buggy property enumeration order in older V8 versions. // https://bugs.chromium.org/p/v8/issues/detail?id=4118 var test1 = new String('abc'); // eslint-disable-line no-new-wrappers test1[5] = 'de'; if (Object.getOwnPropertyNames(test1)[0] === '5') { return false; } // https://bugs.chromium.org/p/v8/issues/detail?id=3056 var test2 = {}; for (var i = 0; i < 10; i++) { test2['_' + String.fromCharCode(i)] = i; } var order2 = Object.getOwnPropertyNames(test2).map(function (n) { return test2[n]; }); if (order2.join('') !== '0123456789') { return false; } // https://bugs.chromium.org/p/v8/issues/detail?id=3056 var test3 = {}; 'abcdefghijklmnopqrst'.split('').forEach(function (letter) { test3[letter] = letter; }); if (Object.keys(Object.assign({}, test3)).join('') !== 'abcdefghijklmnopqrst') { return false; } return true; } catch (err) { // We don't expect any of the above to throw, but better to be safe. return false; } } var objectAssign = shouldUseNative() ? Object.assign : function (target, source) { var from; var to = toObject(target); var symbols; for (var s = 1; s < arguments.length; s++) { from = Object(arguments[s]); for (var key in from) { if (hasOwnProperty.call(from, key)) { to[key] = from[key]; } } if (getOwnPropertySymbols) { symbols = getOwnPropertySymbols(from); for (var i = 0; i < symbols.length; i++) { if (propIsEnumerable.call(from, symbols[i])) { to[symbols[i]] = from[symbols[i]]; } } } } return to; }; /** * Use invariant() to assert state which your program assumes to be true. * * Provide sprintf-style format (only %s is supported) and arguments * to provide information about what broke and what you were * expecting. * * The invariant message will be stripped in production, but the invariant * will remain to ensure logic does not differ in production. */ var validateFormat = function () {}; { validateFormat = function (format) { if (format === undefined) { throw new Error('invariant requires an error message argument'); } }; } function invariant(condition, format, a, b, c, d, e, f) { validateFormat(format); if (!condition) { var error = void 0; if (format === undefined) { error = new Error('Minified exception occurred; use the non-minified dev environment ' + 'for the full error message and additional helpful warnings.'); } else { var args = [a, b, c, d, e, f]; var argIndex = 0; error = new Error(format.replace(/%s/g, function () { return args[argIndex++]; })); error.name = 'Invariant Violation'; } error.framesToPop = 1; // we don't care about invariant's own frame throw error; } } // Relying on the `invariant()` implementation lets us // preserve the format and params in the www builds. /** * Forked from fbjs/warning: * https://github.com/facebook/fbjs/blob/e66ba20ad5be433eb54423f2b097d829324d9de6/packages/fbjs/src/__forks__/warning.js * * Only change is we use console.warn instead of console.error, * and do nothing when 'console' is not supported. * This really simplifies the code. * --- * Similar to invariant but only logs a warning if the condition is not met. * This can be used to log issues in development environments in critical * paths. Removing the logging code for production environments will keep the * same logic and follow the same code paths. */ var lowPriorityWarning = function () {}; { var printWarning = function (format) { for (var _len = arguments.length, args = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) { args[_key - 1] = arguments[_key]; } var argIndex = 0; var message = 'Warning: ' + format.replace(/%s/g, function () { return args[argIndex++]; }); if (typeof console !== 'undefined') { console.warn(message); } try { // --- Welcome to debugging React --- // This error was thrown as a convenience so that you can use this stack // to find the callsite that caused this warning to fire. throw new Error(message); } catch (x) {} }; lowPriorityWarning = function (condition, format) { if (format === undefined) { throw new Error('`lowPriorityWarning(condition, format, ...args)` requires a warning ' + 'message argument'); } if (!condition) { for (var _len2 = arguments.length, args = Array(_len2 > 2 ? _len2 - 2 : 0), _key2 = 2; _key2 < _len2; _key2++) { args[_key2 - 2] = arguments[_key2]; } printWarning.apply(undefined, [format].concat(args)); } }; } var lowPriorityWarning$1 = lowPriorityWarning; /** * Similar to invariant but only logs a warning if the condition is not met. * This can be used to log issues in development environments in critical * paths. Removing the logging code for production environments will keep the * same logic and follow the same code paths. */ var warningWithoutStack = function () {}; { warningWithoutStack = function (condition, format) { for (var _len = arguments.length, args = Array(_len > 2 ? _len - 2 : 0), _key = 2; _key < _len; _key++) { args[_key - 2] = arguments[_key]; } if (format === undefined) { throw new Error('`warningWithoutStack(condition, format, ...args)` requires a warning ' + 'message argument'); } if (args.length > 8) { // Check before the condition to catch violations early. throw new Error('warningWithoutStack() currently supports at most 8 arguments.'); } if (condition) { return; } if (typeof console !== 'undefined') { var argsWithFormat = args.map(function (item) { return '' + item; }); argsWithFormat.unshift('Warning: ' + format); // We intentionally don't use spread (or .apply) directly because it // breaks IE9: https://github.com/facebook/react/issues/13610 Function.prototype.apply.call(console.error, console, argsWithFormat); } try { // --- Welcome to debugging React --- // This error was thrown as a convenience so that you can use this stack // to find the callsite that caused this warning to fire. var argIndex = 0; var message = 'Warning: ' + format.replace(/%s/g, function () { return args[argIndex++]; }); throw new Error(message); } catch (x) {} }; } var warningWithoutStack$1 = warningWithoutStack; var didWarnStateUpdateForUnmountedComponent = {}; function warnNoop(publicInstance, callerName) { { var _constructor = publicInstance.constructor; var componentName = _constructor && (_constructor.displayName || _constructor.name) || 'ReactClass'; var warningKey = componentName + '.' + callerName; if (didWarnStateUpdateForUnmountedComponent[warningKey]) { return; } warningWithoutStack$1(false, "Can't call %s on a component that is not yet mounted. " + 'This is a no-op, but it might indicate a bug in your application. ' + 'Instead, assign to `this.state` directly or define a `state = {};` ' + 'class property with the desired state in the %s component.', callerName, componentName); didWarnStateUpdateForUnmountedComponent[warningKey] = true; } } /** * This is the abstract API for an update queue. */ var ReactNoopUpdateQueue = { /** * Checks whether or not this composite component is mounted. * @param {ReactClass} publicInstance The instance we want to test. * @return {boolean} True if mounted, false otherwise. * @protected * @final */ isMounted: function (publicInstance) { return false; }, /** * Forces an update. This should only be invoked when it is known with * certainty that we are **not** in a DOM transaction. * * You may want to call this when you know that some deeper aspect of the * component's state has changed but `setState` was not called. * * This will not invoke `shouldComponentUpdate`, but it will invoke * `componentWillUpdate` and `componentDidUpdate`. * * @param {ReactClass} publicInstance The instance that should rerender. * @param {?function} callback Called after component is updated. * @param {?string} callerName name of the calling function in the public API. * @internal */ enqueueForceUpdate: function (publicInstance, callback, callerName) { warnNoop(publicInstance, 'forceUpdate'); }, /** * Replaces all of the state. Always use this or `setState` to mutate state. * You should treat `this.state` as immutable. * * There is no guarantee that `this.state` will be immediately updated, so * accessing `this.state` after calling this method may return the old value. * * @param {ReactClass} publicInstance The instance that should rerender. * @param {object} completeState Next state. * @param {?function} callback Called after component is updated. * @param {?string} callerName name of the calling function in the public API. * @internal */ enqueueReplaceState: function (publicInstance, completeState, callback, callerName) { warnNoop(publicInstance, 'replaceState'); }, /** * Sets a subset of the state. This only exists because _pendingState is * internal. This provides a merging strategy that is not available to deep * properties which is confusing. TODO: Expose pendingState or don't use it * during the merge. * * @param {ReactClass} publicInstance The instance that should rerender. * @param {object} partialState Next partial state to be merged with state. * @param {?function} callback Called after component is updated. * @param {?string} Name of the calling function in the public API. * @internal */ enqueueSetState: function (publicInstance, partialState, callback, callerName) { warnNoop(publicInstance, 'setState'); } }; var emptyObject = {}; { Object.freeze(emptyObject); } /** * Base class helpers for the updating state of a component. */ function Component(props, context, updater) { this.props = props; this.context = context; // If a component has string refs, we will assign a different object later. this.refs = emptyObject; // We initialize the default updater but the real one gets injected by the // renderer. this.updater = updater || ReactNoopUpdateQueue; } Component.prototype.isReactComponent = {}; /** * Sets a subset of the state. Always use this to mutate * state. You should treat `this.state` as immutable. * * There is no guarantee that `this.state` will be immediately updated, so * accessing `this.state` after calling this method may return the old value. * * There is no guarantee that calls to `setState` will run synchronously, * as they may eventually be batched together. You can provide an optional * callback that will be executed when the call to setState is actually * completed. * * When a function is provided to setState, it will be called at some point in * the future (not synchronously). It will be called with the up to date * component arguments (state, props, context). These values can be different * from this.* because your function may be called after receiveProps but before * shouldComponentUpdate, and this new state, props, and context will not yet be * assigned to this. * * @param {object|function} partialState Next partial state or function to * produce next partial state to be merged with current state. * @param {?function} callback Called after state is updated. * @final * @protected */ Component.prototype.setState = function (partialState, callback) { !(typeof partialState === 'object' || typeof partialState === 'function' || partialState == null) ? invariant(false, 'setState(...): takes an object of state variables to update or a function which returns an object of state variables.') : void 0; this.updater.enqueueSetState(this, partialState, callback, 'setState'); }; /** * Forces an update. This should only be invoked when it is known with * certainty that we are **not** in a DOM transaction. * * You may want to call this when you know that some deeper aspect of the * component's state has changed but `setState` was not called. * * This will not invoke `shouldComponentUpdate`, but it will invoke * `componentWillUpdate` and `componentDidUpdate`. * * @param {?function} callback Called after update is complete. * @final * @protected */ Component.prototype.forceUpdate = function (callback) { this.updater.enqueueForceUpdate(this, callback, 'forceUpdate'); }; /** * Deprecated APIs. These APIs used to exist on classic React classes but since * we would like to deprecate them, we're not going to move them over to this * modern base class. Instead, we define a getter that warns if it's accessed. */ { var deprecatedAPIs = { isMounted: ['isMounted', 'Instead, make sure to clean up subscriptions and pending requests in ' + 'componentWillUnmount to prevent memory leaks.'], replaceState: ['replaceState', 'Refactor your code to use setState instead (see ' + 'https://github.com/facebook/react/issues/3236).'] }; var defineDeprecationWarning = function (methodName, info) { Object.defineProperty(Component.prototype, methodName, { get: function () { lowPriorityWarning$1(false, '%s(...) is deprecated in plain JavaScript React classes. %s', info[0], info[1]); return undefined; } }); }; for (var fnName in deprecatedAPIs) { if (deprecatedAPIs.hasOwnProperty(fnName)) { defineDeprecationWarning(fnName, deprecatedAPIs[fnName]); } } } function ComponentDummy() {} ComponentDummy.prototype = Component.prototype; /** * Convenience component with default shallow equality check for sCU. */ function PureComponent(props, context, updater) { this.props = props; this.context = context; // If a component has string refs, we will assign a different object later. this.refs = emptyObject; this.updater = updater || ReactNoopUpdateQueue; } var pureComponentPrototype = PureComponent.prototype = new ComponentDummy(); pureComponentPrototype.constructor = PureComponent; // Avoid an extra prototype jump for these methods. objectAssign(pureComponentPrototype, Component.prototype); pureComponentPrototype.isPureReactComponent = true; // an immutable object with a single mutable value function createRef() { var refObject = { current: null }; { Object.seal(refObject); } return refObject; } /* eslint-disable no-var */ // TODO: Use symbols? var ImmediatePriority = 1; var UserBlockingPriority = 2; var NormalPriority = 3; var LowPriority = 4; var IdlePriority = 5; // Max 31 bit integer. The max integer size in V8 for 32-bit systems. // Math.pow(2, 30) - 1 // 0b111111111111111111111111111111 var maxSigned31BitInt = 1073741823; // Times out immediately var IMMEDIATE_PRIORITY_TIMEOUT = -1; // Eventually times out var USER_BLOCKING_PRIORITY = 250; var NORMAL_PRIORITY_TIMEOUT = 5000; var LOW_PRIORITY_TIMEOUT = 10000; // Never times out var IDLE_PRIORITY = maxSigned31BitInt; // Callbacks are stored as a circular, doubly linked list. var firstCallbackNode = null; var currentDidTimeout = false; var currentPriorityLevel = NormalPriority; var currentEventStartTime = -1; var currentExpirationTime = -1; // This is set when a callback is being executed, to prevent re-entrancy. var isExecutingCallback = false; var isHostCallbackScheduled = false; var hasNativePerformanceNow = typeof performance === 'object' && typeof performance.now === 'function'; function ensureHostCallbackIsScheduled() { if (isExecutingCallback) { // Don't schedule work yet; wait until the next time we yield. return; } // Schedule the host callback using the earliest expiration in the list. var expirationTime = firstCallbackNode.expirationTime; if (!isHostCallbackScheduled) { isHostCallbackScheduled = true; } else { // Cancel the existing host callback. cancelHostCallback(); } requestHostCallback(flushWork, expirationTime); } function flushFirstCallback() { var flushedNode = firstCallbackNode; // Remove the node from the list before calling the callback. That way the // list is in a consistent state even if the callback throws. var next = firstCallbackNode.next; if (firstCallbackNode === next) { // This is the last callback in the list. firstCallbackNode = null; next = null; } else { var lastCallbackNode = firstCallbackNode.previous; firstCallbackNode = lastCallbackNode.next = next; next.previous = lastCallbackNode; } flushedNode.next = flushedNode.previous = null; // Now it's safe to call the callback. var callback = flushedNode.callback; var expirationTime = flushedNode.expirationTime; var priorityLevel = flushedNode.priorityLevel; var previousPriorityLevel = currentPriorityLevel; var previousExpirationTime = currentExpirationTime; currentPriorityLevel = priorityLevel; currentExpirationTime = expirationTime; var continuationCallback; try { continuationCallback = callback(); } finally { currentPriorityLevel = previousPriorityLevel; currentExpirationTime = previousExpirationTime; } // A callback may return a continuation. The continuation should be scheduled // with the same priority and expiration as the just-finished callback. if (typeof continuationCallback === 'function') { var continuationNode = { callback: continuationCallback, priorityLevel: priorityLevel, expirationTime: expirationTime, next: null, previous: null }; // Insert the new callback into the list, sorted by its expiration. This is // almost the same as the code in `scheduleCallback`, except the callback // is inserted into the list *before* callbacks of equal expiration instead // of after. if (firstCallbackNode === null) { // This is the first callback in the list. firstCallbackNode = continuationNode.next = continuationNode.previous = continuationNode; } else { var nextAfterContinuation = null; var node = firstCallbackNode; do { if (node.expirationTime >= expirationTime) { // This callback expires at or after the continuation. We will insert // the continuation *before* this callback. nextAfterContinuation = node; break; } node = node.next; } while (node !== firstCallbackNode); if (nextAfterContinuation === null) { // No equal or lower priority callback was found, which means the new // callback is the lowest priority callback in the list. nextAfterContinuation = firstCallbackNode; } else if (nextAfterContinuation === firstCallbackNode) { // The new callback is the highest priority callback in the list. firstCallbackNode = continuationNode; ensureHostCallbackIsScheduled(); } var previous = nextAfterContinuation.previous; previous.next = nextAfterContinuation.previous = continuationNode; continuationNode.next = nextAfterContinuation; continuationNode.previous = previous; } } } function flushImmediateWork() { if ( // Confirm we've exited the outer most event handler currentEventStartTime === -1 && firstCallbackNode !== null && firstCallbackNode.priorityLevel === ImmediatePriority) { isExecutingCallback = true; try { do { flushFirstCallback(); } while ( // Keep flushing until there are no more immediate callbacks firstCallbackNode !== null && firstCallbackNode.priorityLevel === ImmediatePriority); } finally { isExecutingCallback = false; if (firstCallbackNode !== null) { // There's still work remaining. Request another callback. ensureHostCallbackIsScheduled(); } else { isHostCallbackScheduled = false; } } } } function flushWork(didTimeout) { isExecutingCallback = true; var previousDidTimeout = currentDidTimeout; currentDidTimeout = didTimeout; try { if (didTimeout) { // Flush all the expired callbacks without yielding. while (firstCallbackNode !== null) { // Read the current time. Flush all the callbacks that expire at or // earlier than that time. Then read the current time again and repeat. // This optimizes for as few performance.now calls as possible. var currentTime = getCurrentTime(); if (firstCallbackNode.expirationTime <= currentTime) { do { flushFirstCallback(); } while (firstCallbackNode !== null && firstCallbackNode.expirationTime <= currentTime); continue; } break; } } else { // Keep flushing callbacks until we run out of time in the frame. if (firstCallbackNode !== null) { do { flushFirstCallback(); } while (firstCallbackNode !== null && !shouldYieldToHost()); } } } finally { isExecutingCallback = false; currentDidTimeout = previousDidTimeout; if (firstCallbackNode !== null) { // There's still work remaining. Request another callback. ensureHostCallbackIsScheduled(); } else { isHostCallbackScheduled = false; } // Before exiting, flush all the immediate work that was scheduled. flushImmediateWork(); } } function unstable_runWithPriority(priorityLevel, eventHandler) { switch (priorityLevel) { case ImmediatePriority: case UserBlockingPriority: case NormalPriority: case LowPriority: case IdlePriority: break; default: priorityLevel = NormalPriority; } var previousPriorityLevel = currentPriorityLevel; var previousEventStartTime = currentEventStartTime; currentPriorityLevel = priorityLevel; currentEventStartTime = getCurrentTime(); try { return eventHandler(); } finally { currentPriorityLevel = previousPriorityLevel; currentEventStartTime = previousEventStartTime; // Before exiting, flush all the immediate work that was scheduled. flushImmediateWork(); } } function unstable_wrapCallback(callback) { var parentPriorityLevel = currentPriorityLevel; return function () { // This is a fork of runWithPriority, inlined for performance. var previousPriorityLevel = currentPriorityLevel; var previousEventStartTime = currentEventStartTime; currentPriorityLevel = parentPriorityLevel; currentEventStartTime = getCurrentTime(); try { return callback.apply(this, arguments); } finally { currentPriorityLevel = previousPriorityLevel; currentEventStartTime = previousEventStartTime; flushImmediateWork(); } }; } function unstable_scheduleCallback(callback, deprecated_options) { var startTime = currentEventStartTime !== -1 ? currentEventStartTime : getCurrentTime(); var expirationTime; if (typeof deprecated_options === 'object' && deprecated_options !== null && typeof deprecated_options.timeout === 'number') { // FIXME: Remove this branch once we lift expiration times out of React. expirationTime = startTime + deprecated_options.timeout; } else { switch (currentPriorityLevel) { case ImmediatePriority: expirationTime = startTime + IMMEDIATE_PRIORITY_TIMEOUT; break; case UserBlockingPriority: expirationTime = startTime + USER_BLOCKING_PRIORITY; break; case IdlePriority: expirationTime = startTime + IDLE_PRIORITY; break; case LowPriority: expirationTime = startTime + LOW_PRIORITY_TIMEOUT; break; case NormalPriority: default: expirationTime = startTime + NORMAL_PRIORITY_TIMEOUT; } } var newNode = { callback: callback, priorityLevel: currentPriorityLevel, expirationTime: expirationTime, next: null, previous: null }; // Insert the new callback into the list, ordered first by expiration, then // by insertion. So the new callback is inserted any other callback with // equal expiration. if (firstCallbackNode === null) { // This is the first callback in the list. firstCallbackNode = newNode.next = newNode.previous = newNode; ensureHostCallbackIsScheduled(); } else { var next = null; var node = firstCallbackNode; do { if (node.expirationTime > expirationTime) { // The new callback expires before this one. next = node; break; } node = node.next; } while (node !== firstCallbackNode); if (next === null) { // No callback with a later expiration was found, which means the new // callback has the latest expiration in the list. next = firstCallbackNode; } else if (next === firstCallbackNode) { // The new callback has the earliest expiration in the entire list. firstCallbackNode = newNode; ensureHostCallbackIsScheduled(); } var previous = next.previous; previous.next = next.previous = newNode; newNode.next = next; newNode.previous = previous; } return newNode; } function unstable_cancelCallback(callbackNode) { var next = callbackNode.next; if (next === null) { // Already cancelled. return; } if (next === callbackNode) { // This is the only scheduled callback. Clear the list. firstCallbackNode = null; } else { // Remove the callback from its position in the list. if (callbackNode === firstCallbackNode) { firstCallbackNode = next; } var previous = callbackNode.previous; previous.next = next; next.previous = previous; } callbackNode.next = callbackNode.previous = null; } function unstable_getCurrentPriorityLevel() { return currentPriorityLevel; } function unstable_shouldYield() { return !currentDidTimeout && (firstCallbackNode !== null && firstCallbackNode.expirationTime < currentExpirationTime || shouldYieldToHost()); } // The remaining code is essentially a polyfill for requestIdleCallback. It // works by scheduling a requestAnimationFrame, storing the time for the start // of the frame, then scheduling a postMessage which gets scheduled after paint. // Within the postMessage handler do as much work as possible until time + frame // rate. By separating the idle call into a separate event tick we ensure that // layout, paint and other browser work is counted against the available time. // The frame rate is dynamically adjusted. // We capture a local reference to any global, in case it gets polyfilled after // this module is initially evaluated. We want to be using a // consistent implementation. var localDate = Date; // This initialization code may run even on server environments if a component // just imports ReactDOM (e.g. for findDOMNode). Some environments might not // have setTimeout or clearTimeout. However, we always expect them to be defined // on the client. https://github.com/facebook/react/pull/13088 var localSetTimeout = typeof setTimeout === 'function' ? setTimeout : undefined; var localClearTimeout = typeof clearTimeout === 'function' ? clearTimeout : undefined; // We don't expect either of these to necessarily be defined, but we will error // later if they are missing on the client. var localRequestAnimationFrame = typeof requestAnimationFrame === 'function' ? requestAnimationFrame : undefined; var localCancelAnimationFrame = typeof cancelAnimationFrame === 'function' ? cancelAnimationFrame : undefined; var getCurrentTime; // requestAnimationFrame does not run when the tab is in the background. If // we're backgrounded we prefer for that work to happen so that the page // continues to load in the background. So we also schedule a 'setTimeout' as // a fallback. // TODO: Need a better heuristic for backgrounded work. var ANIMATION_FRAME_TIMEOUT = 100; var rAFID; var rAFTimeoutID; var requestAnimationFrameWithTimeout = function (callback) { // schedule rAF and also a setTimeout rAFID = localRequestAnimationFrame(function (timestamp) { // cancel the setTimeout localClearTimeout(rAFTimeoutID); callback(timestamp); }); rAFTimeoutID = localSetTimeout(function () { // cancel the requestAnimationFrame localCancelAnimationFrame(rAFID); callback(getCurrentTime()); }, ANIMATION_FRAME_TIMEOUT); }; if (hasNativePerformanceNow) { var Performance = performance; getCurrentTime = function () { return Performance.now(); }; } else { getCurrentTime = function () { return localDate.now(); }; } var requestHostCallback; var cancelHostCallback; var shouldYieldToHost; if (typeof window !== 'undefined' && window._schedMock) { // Dynamic injection, only for testing purposes. var impl = window._schedMock; requestHostCallback = impl[0]; cancelHostCallback = impl[1]; shouldYieldToHost = impl[2]; } else if ( // If Scheduler runs in a non-DOM environment, it falls back to a naive // implementation using setTimeout. typeof window === 'undefined' || // "addEventListener" might not be available on the window object // if this is a mocked "window" object. So we need to validate that too. typeof window.addEventListener !== 'function') { var _callback = null; var _currentTime = -1; var _flushCallback = function (didTimeout, ms) { if (_callback !== null) { var cb = _callback; _callback = null; try { _currentTime = ms; cb(didTimeout); } finally { _currentTime = -1; } } }; requestHostCallback = function (cb, ms) { if (_currentTime !== -1) { // Protect against re-entrancy. setTimeout(requestHostCallback, 0, cb, ms); } else { _callback = cb; setTimeout(_flushCallback, ms, true, ms); setTimeout(_flushCallback, maxSigned31BitInt, false, maxSigned31BitInt); } }; cancelHostCallback = function () { _callback = null; }; shouldYieldToHost = function () { return false; }; getCurrentTime = function () { return _currentTime === -1 ? 0 : _currentTime; }; } else { if (typeof console !== 'undefined') { // TODO: Remove fb.me link if (typeof localRequestAnimationFrame !== 'function') { console.error("This browser doesn't support requestAnimationFrame. " + 'Make sure that you load a ' + 'polyfill in older browsers. https://fb.me/react-polyfills'); } if (typeof localCancelAnimationFrame !== 'function') { console.error("This browser doesn't support cancelAnimationFrame. " + 'Make sure that you load a ' + 'polyfill in older browsers. https://fb.me/react-polyfills'); } } var scheduledHostCallback = null; var isMessageEventScheduled = false; var timeoutTime = -1; var isAnimationFrameScheduled = false; var isFlushingHostCallback = false; var frameDeadline = 0; // We start out assuming that we run at 30fps but then the heuristic tracking // will adjust this value to a faster fps if we get more frequent animation // frames. var previousFrameTime = 33; var activeFrameTime = 33; shouldYieldToHost = function () { return frameDeadline <= getCurrentTime(); }; // We use the postMessage trick to defer idle work until after the repaint. var messageKey = '__reactIdleCallback$' + Math.random().toString(36).slice(2); var idleTick = function (event) { if (event.source !== window || event.data !== messageKey) { return; } isMessageEventScheduled = false; var prevScheduledCallback = scheduledHostCallback; var prevTimeoutTime = timeoutTime; scheduledHostCallback = null; timeoutTime = -1; var currentTime = getCurrentTime(); var didTimeout = false; if (frameDeadline - currentTime <= 0) { // There's no time left in this idle period. Check if the callback has // a timeout and whether it's been exceeded. if (prevTimeoutTime !== -1 && prevTimeoutTime <= currentTime) { // Exceeded the timeout. Invoke the callback even though there's no // time left. didTimeout = true; } else { // No timeout. if (!isAnimationFrameScheduled) { // Schedule another animation callback so we retry later. isAnimationFrameScheduled = true; requestAnimationFrameWithTimeout(animationTick); } // Exit without invoking the callback. scheduledHostCallback = prevScheduledCallback; timeoutTime = prevTimeoutTime; return; } } if (prevScheduledCallback !== null) { isFlushingHostCallback = true; try { prevScheduledCallback(didTimeout); } finally { isFlushingHostCallback = false; } } }; // Assumes that we have addEventListener in this environment. Might need // something better for old IE. window.addEventListener('message', idleTick, false); var animationTick = function (rafTime) { if (scheduledHostCallback !== null) { // Eagerly schedule the next animation callback at the beginning of the // frame. If the scheduler queue is not empty at the end of the frame, it // will continue flushing inside that callback. If the queue *is* empty, // then it will exit immediately. Posting the callback at the start of the // frame ensures it's fired within the earliest possible frame. If we // waited until the end of the frame to post the callback, we risk the // browser skipping a frame and not firing the callback until the frame // after that. requestAnimationFrameWithTimeout(animationTick); } else { // No pending work. Exit. isAnimationFrameScheduled = false; return; } var nextFrameTime = rafTime - frameDeadline + activeFrameTime; if (nextFrameTime < activeFrameTime && previousFrameTime < activeFrameTime) { if (nextFrameTime < 8) { // Defensive coding. We don't support higher frame rates than 120hz. // If the calculated frame time gets lower than 8, it is probably a bug. nextFrameTime = 8; } // If one frame goes long, then the next one can be short to catch up. // If two frames are short in a row, then that's an indication that we // actually have a higher frame rate than what we're currently optimizing. // We adjust our heuristic dynamically accordingly. For example, if we're // running on 120hz display or 90hz VR display. // Take the max of the two in case one of them was an anomaly due to // missed frame deadlines. activeFrameTime = nextFrameTime < previousFrameTime ? previousFrameTime : nextFrameTime; } else { previousFrameTime = nextFrameTime; } frameDeadline = rafTime + activeFrameTime; if (!isMessageEventScheduled) { isMessageEventScheduled = true; window.postMessage(messageKey, '*'); } }; requestHostCallback = function (callback, absoluteTimeout) { scheduledHostCallback = callback; timeoutTime = absoluteTimeout; if (isFlushingHostCallback || absoluteTimeout < 0) { // Don't wait for the next frame. Continue working ASAP, in a new event. window.postMessage(messageKey, '*'); } else if (!isAnimationFrameScheduled) { // If rAF didn't already schedule one, we need to schedule a frame. // TODO: If this rAF doesn't materialize because the browser throttles, we // might want to still have setTimeout trigger rIC as a backup to ensure // that we keep performing work. isAnimationFrameScheduled = true; requestAnimationFrameWithTimeout(animationTick); } }; cancelHostCallback = function () { scheduledHostCallback = null; isMessageEventScheduled = false; timeoutTime = -1; }; } var DEFAULT_THREAD_ID = 0; // Counters used to generate unique IDs. var interactionIDCounter = 0; var threadIDCounter = 0; // Set of currently traced interactions. // Interactions "stack"– // Meaning that newly traced interactions are appended to the previously active set. // When an interaction goes out of scope, the previous set (if any) is restored. var interactionsRef = null; // Listener(s) to notify when interactions begin and end. var subscriberRef = null; if (enableSchedulerTracing) { interactionsRef = { current: new Set() }; subscriberRef = { current: null }; } function unstable_clear(callback) { if (!enableSchedulerTracing) { return callback(); } var prevInteractions = interactionsRef.current; interactionsRef.current = new Set(); try { return callback(); } finally { interactionsRef.current = prevInteractions; } } function unstable_getCurrent() { if (!enableSchedulerTracing) { return null; } else { return interactionsRef.current; } } function unstable_getThreadID() { return ++threadIDCounter; } function unstable_trace(name, timestamp, callback) { var threadID = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : DEFAULT_THREAD_ID; if (!enableSchedulerTracing) { return callback(); } var interaction = { __count: 1, id: interactionIDCounter++, name: name, timestamp: timestamp }; var prevInteractions = interactionsRef.current; // Traced interactions should stack/accumulate. // To do that, clone the current interactions. // The previous set will be restored upon completion. var interactions = new Set(prevInteractions); interactions.add(interaction); interactionsRef.current = interactions; var subscriber = subscriberRef.current; var returnValue = void 0; try { if (subscriber !== null) { subscriber.onInteractionTraced(interaction); } } finally { try { if (subscriber !== null) { subscriber.onWorkStarted(interactions, threadID); } } finally { try { returnValue = callback(); } finally { interactionsRef.current = prevInteractions; try { if (subscriber !== null) { subscriber.onWorkStopped(interactions, threadID); } } finally { interaction.__count--; // If no async work was scheduled for this interaction, // Notify subscribers that it's completed. if (subscriber !== null && interaction.__count === 0) { subscriber.onInteractionScheduledWorkCompleted(interaction); } } } } } return returnValue; } function unstable_wrap(callback) { var threadID = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : DEFAULT_THREAD_ID; if (!enableSchedulerTracing) { return callback; } var wrappedInteractions = interactionsRef.current; var subscriber = subscriberRef.current; if (subscriber !== null) { subscriber.onWorkScheduled(wrappedInteractions, threadID); } // Update the pending async work count for the current interactions. // Update after calling subscribers in case of error. wrappedInteractions.forEach(function (interaction) { interaction.__count++; }); var hasRun = false; function wrapped() { var prevInteractions = interactionsRef.current; interactionsRef.current = wrappedInteractions; subscriber = subscriberRef.current; try { var returnValue = void 0; try { if (subscriber !== null) { subscriber.onWorkStarted(wrappedInteractions, threadID); } } finally { try { returnValue = callback.apply(undefined, arguments); } finally { interactionsRef.current = prevInteractions; if (subscriber !== null) { subscriber.onWorkStopped(wrappedInteractions, threadID); } } } return returnValue; } finally { if (!hasRun) { // We only expect a wrapped function to be executed once, // But in the event that it's executed more than once– // Only decrement the outstanding interaction counts once. hasRun = true; // Update pending async counts for all wrapped interactions. // If this was the last scheduled async work for any of them, // Mark them as completed. wrappedInteractions.forEach(function (interaction) { interaction.__count--; if (subscriber !== null && interaction.__count === 0) { subscriber.onInteractionScheduledWorkCompleted(interaction); } }); } } } wrapped.cancel = function cancel() { subscriber = subscriberRef.current; try { if (subscriber !== null) { subscriber.onWorkCanceled(wrappedInteractions, threadID); } } finally { // Update pending async counts for all wrapped interactions. // If this was the last scheduled async work for any of them, // Mark them as completed. wrappedInteractions.forEach(function (interaction) { interaction.__count--; if (subscriber && interaction.__count === 0) { subscriber.onInteractionScheduledWorkCompleted(interaction); } }); } }; return wrapped; } var subscribers = null; if (enableSchedulerTracing) { subscribers = new Set(); } function unstable_subscribe(subscriber) { if (enableSchedulerTracing) { subscribers.add(subscriber); if (subscribers.size === 1) { subscriberRef.current = { onInteractionScheduledWorkCompleted: onInteractionScheduledWorkCompleted, onInteractionTraced: onInteractionTraced, onWorkCanceled: onWorkCanceled, onWorkScheduled: onWorkScheduled, onWorkStarted: onWorkStarted, onWorkStopped: onWorkStopped }; } } } function unstable_unsubscribe(subscriber) { if (enableSchedulerTracing) { subscribers.delete(subscriber); if (subscribers.size === 0) { subscriberRef.current = null; } } } function onInteractionTraced(interaction) { var didCatchError = false; var caughtError = null; subscribers.forEach(function (subscriber) { try { subscriber.onInteractionTraced(interaction); } catch (error) { if (!didCatchError) { didCatchError = true; caughtError = error; } } }); if (didCatchError) { throw caughtError; } } function onInteractionScheduledWorkCompleted(interaction) { var didCatchError = false; var caughtError = null; subscribers.forEach(function (subscriber) { try { subscriber.onInteractionScheduledWorkCompleted(interaction); } catch (error) { if (!didCatchError) { didCatchError = true; caughtError = error; } } }); if (didCatchError) { throw caughtError; } } function onWorkScheduled(interactions, threadID) { var didCatchError = false; var caughtError = null; subscribers.forEach(function (subscriber) { try { subscriber.onWorkScheduled(interactions, threadID); } catch (error) { if (!didCatchError) { didCatchError = true; caughtError = error; } } }); if (didCatchError) { throw caughtError; } } function onWorkStarted(interactions, threadID) { var didCatchError = false; var caughtError = null; subscribers.forEach(function (subscriber) { try { subscriber.onWorkStarted(interactions, threadID); } catch (error) { if (!didCatchError) { didCatchError = true; caughtError = error; } } }); if (didCatchError) { throw caughtError; } } function onWorkStopped(interactions, threadID) { var didCatchError = false; var caughtError = null; subscribers.forEach(function (subscriber) { try { subscriber.onWorkStopped(interactions, threadID); } catch (error) { if (!didCatchError) { didCatchError = true; caughtError = error; } } }); if (didCatchError) { throw caughtError; } } function onWorkCanceled(interactions, threadID) { var didCatchError = false; var caughtError = null; subscribers.forEach(function (subscriber) { try { subscriber.onWorkCanceled(interactions, threadID); } catch (error) { if (!didCatchError) { didCatchError = true; caughtError = error; } } }); if (didCatchError) { throw caughtError; } } /** * Keeps track of the current owner. * * The current owner is the component who should own any components that are * currently being constructed. */ var ReactCurrentOwner = { /** * @internal * @type {ReactComponent} */ current: null, currentDispatcher: null }; var BEFORE_SLASH_RE = /^(.*)[\\\/]/; var describeComponentFrame = function (name, source, ownerName) { var sourceInfo = ''; if (source) { var path = source.fileName; var fileName = path.replace(BEFORE_SLASH_RE, ''); { // In DEV, include code for a common special case: // prefer "folder/index.js" instead of just "index.js". if (/^index\./.test(fileName)) { var match = path.match(BEFORE_SLASH_RE); if (match) { var pathBeforeSlash = match[1]; if (pathBeforeSlash) { var folderName = pathBeforeSlash.replace(BEFORE_SLASH_RE, ''); fileName = folderName + '/' + fileName; } } } } sourceInfo = ' (at ' + fileName + ':' + source.lineNumber + ')'; } else if (ownerName) { sourceInfo = ' (created by ' + ownerName + ')'; } return '\n in ' + (name || 'Unknown') + sourceInfo; }; var Resolved = 1; function refineResolvedLazyComponent(lazyComponent) { return lazyComponent._status === Resolved ? lazyComponent._result : null; } function getWrappedName(outerType, innerType, wrapperName) { var functionName = innerType.displayName || innerType.name || ''; return outerType.displayName || (functionName !== '' ? wrapperName + '(' + functionName + ')' : wrapperName); } function getComponentName(type) { if (type == null) { // Host root, text node or just invalid type. return null; } { if (typeof type.tag === 'number') { warningWithoutStack$1(false, 'Received an unexpected object in getComponentName(). ' + 'This is likely a bug in React. Please file an issue.'); } } if (typeof type === 'function') { return type.displayName || type.name || null; } if (typeof type === 'string') { return type; } switch (type) { case REACT_CONCURRENT_MODE_TYPE: return 'ConcurrentMode'; case REACT_FRAGMENT_TYPE: return 'Fragment'; case REACT_PORTAL_TYPE: return 'Portal'; case REACT_PROFILER_TYPE: return 'Profiler'; case REACT_STRICT_MODE_TYPE: return 'StrictMode'; case REACT_SUSPENSE_TYPE: return 'Suspense'; } if (typeof type === 'object') { switch (type.$$typeof) { case REACT_CONTEXT_TYPE: return 'Context.Consumer'; case REACT_PROVIDER_TYPE: return 'Context.Provider'; case REACT_FORWARD_REF_TYPE: return getWrappedName(type, type.render, 'ForwardRef'); case REACT_MEMO_TYPE: return getComponentName(type.type); case REACT_LAZY_TYPE: { var thenable = type; var resolvedThenable = refineResolvedLazyComponent(thenable); if (resolvedThenable) { return getComponentName(resolvedThenable); } } } } return null; } var ReactDebugCurrentFrame = {}; var currentlyValidatingElement = null; function setCurrentlyValidatingElement(element) { { currentlyValidatingElement = element; } } { // Stack implementation injected by the current renderer. ReactDebugCurrentFrame.getCurrentStack = null; ReactDebugCurrentFrame.getStackAddendum = function () { var stack = ''; // Add an extra top frame while an element is being validated if (currentlyValidatingElement) { var name = getComponentName(currentlyValidatingElement.type); var owner = currentlyValidatingElement._owner; stack += describeComponentFrame(name, currentlyValidatingElement._source, owner && getComponentName(owner.type)); } // Delegate to the injected renderer-specific implementation var impl = ReactDebugCurrentFrame.getCurrentStack; if (impl) { stack += impl() || ''; } return stack; }; } var ReactSharedInternals = { ReactCurrentOwner: ReactCurrentOwner, // Used by renderers to avoid bundling object-assign twice in UMD bundles: assign: objectAssign }; { // Re-export the schedule API(s) for UMD bundles. // This avoids introducing a dependency on a new UMD global in a minor update, // Since that would be a breaking change (e.g. for all existing CodeSandboxes). // This re-export is only required for UMD bundles; // CJS bundles use the shared NPM package. objectAssign(ReactSharedInternals, { Scheduler: { unstable_cancelCallback: unstable_cancelCallback, unstable_shouldYield: unstable_shouldYield, unstable_now: getCurrentTime, unstable_scheduleCallback: unstable_scheduleCallback, unstable_runWithPriority: unstable_runWithPriority, unstable_wrapCallback: unstable_wrapCallback, unstable_getCurrentPriorityLevel: unstable_getCurrentPriorityLevel }, SchedulerTracing: { __interactionsRef: interactionsRef, __subscriberRef: subscriberRef, unstable_clear: unstable_clear, unstable_getCurrent: unstable_getCurrent, unstable_getThreadID: unstable_getThreadID, unstable_subscribe: unstable_subscribe, unstable_trace: unstable_trace, unstable_unsubscribe: unstable_unsubscribe, unstable_wrap: unstable_wrap } }); } { objectAssign(ReactSharedInternals, { // These should not be included in production. ReactDebugCurrentFrame: ReactDebugCurrentFrame, // Shim for React DOM 16.0.0 which still destructured (but not used) this. // TODO: remove in React 17.0. ReactComponentTreeHook: {} }); } /** * Similar to invariant but only logs a warning if the condition is not met. * This can be used to log issues in development environments in critical * paths. Removing the logging code for production environments will keep the * same logic and follow the same code paths. */ var warning = warningWithoutStack$1; { warning = function (condition, format) { if (condition) { return; } var ReactDebugCurrentFrame = ReactSharedInternals.ReactDebugCurrentFrame; var stack = ReactDebugCurrentFrame.getStackAddendum(); // eslint-disable-next-line react-internal/warning-and-invariant-args for (var _len = arguments.length, args = Array(_len > 2 ? _len - 2 : 0), _key = 2; _key < _len; _key++) { args[_key - 2] = arguments[_key]; } warningWithoutStack$1.apply(undefined, [false, format + '%s'].concat(args, [stack])); }; } var warning$1 = warning; var hasOwnProperty$1 = Object.prototype.hasOwnProperty; var RESERVED_PROPS = { key: true, ref: true, __self: true, __source: true }; var specialPropKeyWarningShown = void 0; var specialPropRefWarningShown = void 0; function hasValidRef(config) { { if (hasOwnProperty$1.call(config, 'ref')) { var getter = Object.getOwnPropertyDescriptor(config, 'ref').get; if (getter && getter.isReactWarning) { return false; } } } return config.ref !== undefined; } function hasValidKey(config) { { if (hasOwnProperty$1.call(config, 'key')) { var getter = Object.getOwnPropertyDescriptor(config, 'key').get; if (getter && getter.isReactWarning) { return false; } } } return config.key !== undefined; } function defineKeyPropWarningGetter(props, displayName) { var warnAboutAccessingKey = function () { if (!specialPropKeyWarningShown) { specialPropKeyWarningShown = true; warningWithoutStack$1(false, '%s: `key` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://fb.me/react-special-props)', displayName); } }; warnAboutAccessingKey.isReactWarning = true; Object.defineProperty(props, 'key', { get: warnAboutAccessingKey, configurable: true }); } function defineRefPropWarningGetter(props, displayName) { var warnAboutAccessingRef = function () { if (!specialPropRefWarningShown) { specialPropRefWarningShown = true; warningWithoutStack$1(false, '%s: `ref` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://fb.me/react-special-props)', displayName); } }; warnAboutAccessingRef.isReactWarning = true; Object.defineProperty(props, 'ref', { get: warnAboutAccessingRef, configurable: true }); } /** * Factory method to create a new React element. This no longer adheres to * the class pattern, so do not use new to call it. Also, no instanceof check * will work. Instead test $$typeof field against Symbol.for('react.element') to check * if something is a React Element. * * @param {*} type * @param {*} key * @param {string|object} ref * @param {*} self A *temporary* helper to detect places where `this` is * different from the `owner` when React.createElement is called, so that we * can warn. We want to get rid of owner and replace string `ref`s with arrow * functions, and as long as `this` and owner are the same, there will be no * change in behavior. * @param {*} source An annotation object (added by a transpiler or otherwise) * indicating filename, line number, and/or other information. * @param {*} owner * @param {*} props * @internal */ var ReactElement = function (type, key, ref, self, source, owner, props) { var element = { // This tag allows us to uniquely identify this as a React Element $$typeof: REACT_ELEMENT_TYPE, // Built-in properties that belong on the element type: type, key: key, ref: ref, props: props, // Record the component responsible for creating this element. _owner: owner }; { // The validation flag is currently mutative. We put it on // an external backing store so that we can freeze the whole object. // This can be replaced with a WeakMap once they are implemented in // commonly used development environments. element._store = {}; // To make comparing ReactElements easier for testing purposes, we make // the validation flag non-enumerable (where possible, which should // include every environment we run tests in), so the test framework // ignores it. Object.defineProperty(element._store, 'validated', { configurable: false, enumerable: false, writable: true, value: false }); // self and source are DEV only properties. Object.defineProperty(element, '_self', { configurable: false, enumerable: false, writable: false, value: self }); // Two elements created in two different places should be considered // equal for testing purposes and therefore we hide it from enumeration. Object.defineProperty(element, '_source', { configurable: false, enumerable: false, writable: false, value: source }); if (Object.freeze) { Object.freeze(element.props); Object.freeze(element); } } return element; }; /** * Create and return a new ReactElement of the given type. * See https://reactjs.org/docs/react-api.html#createelement */ function createElement(type, config, children) { var propName = void 0; // Reserved names are extracted var props = {}; var key = null; var ref = null; var self = null; var source = null; if (config != null) { if (hasValidRef(config)) { ref = config.ref; } if (hasValidKey(config)) { key = '' + config.key; } self = config.__self === undefined ? null : config.__self; source = config.__source === undefined ? null : config.__source; // Remaining properties are added to a new props object for (propName in config) { if (hasOwnProperty$1.call(config, propName) && !RESERVED_PROPS.hasOwnProperty(propName)) { props[propName] = config[propName]; } } } // Children can be more than one argument, and those are transferred onto // the newly allocated props object. var childrenLength = arguments.length - 2; if (childrenLength === 1) { props.children = children; } else if (childrenLength > 1) { var childArray = Array(childrenLength); for (var i = 0; i < childrenLength; i++) { childArray[i] = arguments[i + 2]; } { if (Object.freeze) { Object.freeze(childArray); } } props.children = childArray; } // Resolve default props if (type && type.defaultProps) { var defaultProps = type.defaultProps; for (propName in defaultProps) { if (props[propName] === undefined) { props[propName] = defaultProps[propName]; } } } { if (key || ref) { var displayName = typeof type === 'function' ? type.displayName || type.name || 'Unknown' : type; if (key) { defineKeyPropWarningGetter(props, displayName); } if (ref) { defineRefPropWarningGetter(props, displayName); } } } return ReactElement(type, key, ref, self, source, ReactCurrentOwner.current, props); } /** * Return a function that produces ReactElements of a given type. * See https://reactjs.org/docs/react-api.html#createfactory */ function cloneAndReplaceKey(oldElement, newKey) { var newElement = ReactElement(oldElement.type, newKey, oldElement.ref, oldElement._self, oldElement._source, oldElement._owner, oldElement.props); return newElement; } /** * Clone and return a new ReactElement using element as the starting point. * See https://reactjs.org/docs/react-api.html#cloneelement */ function cloneElement(element, config, children) { !!(element === null || element === undefined) ? invariant(false, 'React.cloneElement(...): The argument must be a React element, but you passed %s.', element) : void 0; var propName = void 0; // Original props are copied var props = objectAssign({}, element.props); // Reserved names are extracted var key = element.key; var ref = element.ref; // Self is preserved since the owner is preserved. var self = element._self; // Source is preserved since cloneElement is unlikely to be targeted by a // transpiler, and the original source is probably a better indicator of the // true owner. var source = element._source; // Owner will be preserved, unless ref is overridden var owner = element._owner; if (config != null) { if (hasValidRef(config)) { // Silently steal the ref from the parent. ref = config.ref; owner = ReactCurrentOwner.current; } if (hasValidKey(config)) { key = '' + config.key; } // Remaining properties override existing props var defaultProps = void 0; if (element.type && element.type.defaultProps) { defaultProps = element.type.defaultProps; } for (propName in config) { if (hasOwnProperty$1.call(config, propName) && !RESERVED_PROPS.hasOwnProperty(propName)) { if (config[propName] === undefined && defaultProps !== undefined) { // Resolve default props props[propName] = defaultProps[propName]; } else { props[propName] = config[propName]; } } } } // Children can be more than one argument, and those are transferred onto // the newly allocated props object. var childrenLength = arguments.length - 2; if (childrenLength === 1) { props.children = children; } else if (childrenLength > 1) { var childArray = Array(childrenLength); for (var i = 0; i < childrenLength; i++) { childArray[i] = arguments[i + 2]; } props.children = childArray; } return ReactElement(element.type, key, ref, self, source, owner, props); } /** * Verifies the object is a ReactElement. * See https://reactjs.org/docs/react-api.html#isvalidelement * @param {?object} object * @return {boolean} True if `object` is a ReactElement. * @final */ function isValidElement(object) { return typeof object === 'object' && object !== null && object.$$typeof === REACT_ELEMENT_TYPE; } var SEPARATOR = '.'; var SUBSEPARATOR = ':'; /** * Escape and wrap key so it is safe to use as a reactid * * @param {string} key to be escaped. * @return {string} the escaped key. */ function escape(key) { var escapeRegex = /[=:]/g; var escaperLookup = { '=': '=0', ':': '=2' }; var escapedString = ('' + key).replace(escapeRegex, function (match) { return escaperLookup[match]; }); return '$' + escapedString; } /** * TODO: Test that a single child and an array with one item have the same key * pattern. */ var didWarnAboutMaps = false; var userProvidedKeyEscapeRegex = /\/+/g; function escapeUserProvidedKey(text) { return ('' + text).replace(userProvidedKeyEscapeRegex, '$&/'); } var POOL_SIZE = 10; var traverseContextPool = []; function getPooledTraverseContext(mapResult, keyPrefix, mapFunction, mapContext) { if (traverseContextPool.length) { var traverseContext = traverseContextPool.pop(); traverseContext.result = mapResult; traverseContext.keyPrefix = keyPrefix; traverseContext.func = mapFunction; traverseContext.context = mapContext; traverseContext.count = 0; return traverseContext; } else { return { result: mapResult, keyPrefix: keyPrefix, func: mapFunction, context: mapContext, count: 0 }; } } function releaseTraverseContext(traverseContext) { traverseContext.result = null; traverseContext.keyPrefix = null; traverseContext.func = null; traverseContext.context = null; traverseContext.count = 0; if (traverseContextPool.length < POOL_SIZE) { traverseContextPool.push(traverseContext); } } /** * @param {?*} children Children tree container. * @param {!string} nameSoFar Name of the key path so far. * @param {!function} callback Callback to invoke with each child found. * @param {?*} traverseContext Used to pass information throughout the traversal * process. * @return {!number} The number of children in this subtree. */ function traverseAllChildrenImpl(children, nameSoFar, callback, traverseContext) { var type = typeof children; if (type === 'undefined' || type === 'boolean') { // All of the above are perceived as null. children = null; } var invokeCallback = false; if (children === null) { invokeCallback = true; } else { switch (type) { case 'string': case 'number': invokeCallback = true; break; case 'object': switch (children.$$typeof) { case REACT_ELEMENT_TYPE: case REACT_PORTAL_TYPE: invokeCallback = true; } } } if (invokeCallback) { callback(traverseContext, children, // If it's the only child, treat the name as if it was wrapped in an array // so that it's consistent if the number of children grows. nameSoFar === '' ? SEPARATOR + getComponentKey(children, 0) : nameSoFar); return 1; } var child = void 0; var nextName = void 0; var subtreeCount = 0; // Count of children found in the current subtree. var nextNamePrefix = nameSoFar === '' ? SEPARATOR : nameSoFar + SUBSEPARATOR; if (Array.isArray(children)) { for (var i = 0; i < children.length; i++) { child = children[i]; nextName = nextNamePrefix + getComponentKey(child, i); subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext); } } else { var iteratorFn = getIteratorFn(children); if (typeof iteratorFn === 'function') { { // Warn about using Maps as children if (iteratorFn === children.entries) { !didWarnAboutMaps ? warning$1(false, 'Using Maps as children is unsupported and will likely yield ' + 'unexpected results. Convert it to a sequence/iterable of keyed ' + 'ReactElements instead.') : void 0; didWarnAboutMaps = true; } } var iterator = iteratorFn.call(children); var step = void 0; var ii = 0; while (!(step = iterator.next()).done) { child = step.value; nextName = nextNamePrefix + getComponentKey(child, ii++); subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext); } } else if (type === 'object') { var addendum = ''; { addendum = ' If you meant to render a collection of children, use an array ' + 'instead.' + ReactDebugCurrentFrame.getStackAddendum(); } var childrenString = '' + children; invariant(false, 'Objects are not valid as a React child (found: %s).%s', childrenString === '[object Object]' ? 'object with keys {' + Object.keys(children).join(', ') + '}' : childrenString, addendum); } } return subtreeCount; } /** * Traverses children that are typically specified as `props.children`, but * might also be specified through attributes: * * - `traverseAllChildren(this.props.children, ...)` * - `traverseAllChildren(this.props.leftPanelChildren, ...)` * * The `traverseContext` is an optional argument that is passed through the * entire traversal. It can be used to store accumulations or anything else that * the callback might find relevant. * * @param {?*} children Children tree object. * @param {!function} callback To invoke upon traversing each child. * @param {?*} traverseContext Context for traversal. * @return {!number} The number of children in this subtree. */ function traverseAllChildren(children, callback, traverseContext) { if (children == null) { return 0; } return traverseAllChildrenImpl(children, '', callback, traverseContext); } /** * Generate a key string that identifies a component within a set. * * @param {*} component A component that could contain a manual key. * @param {number} index Index that is used if a manual key is not provided. * @return {string} */ function getComponentKey(component, index) { // Do some typechecking here since we call this blindly. We want to ensure // that we don't block potential future ES APIs. if (typeof component === 'object' && component !== null && component.key != null) { // Explicit key return escape(component.key); } // Implicit key determined by the index in the set return index.toString(36); } function forEachSingleChild(bookKeeping, child, name) { var func = bookKeeping.func, context = bookKeeping.context; func.call(context, child, bookKeeping.count++); } /** * Iterates through children that are typically specified as `props.children`. * * See https://reactjs.org/docs/react-api.html#reactchildrenforeach * * The provided forEachFunc(child, index) will be called for each * leaf child. * * @param {?*} children Children tree container. * @param {function(*, int)} forEachFunc * @param {*} forEachContext Context for forEachContext. */ function forEachChildren(children, forEachFunc, forEachContext) { if (children == null) { return children; } var traverseContext = getPooledTraverseContext(null, null, forEachFunc, forEachContext); traverseAllChildren(children, forEachSingleChild, traverseContext); releaseTraverseContext(traverseContext); } function mapSingleChildIntoContext(bookKeeping, child, childKey) { var result = bookKeeping.result, keyPrefix = bookKeeping.keyPrefix, func = bookKeeping.func, context = bookKeeping.context; var mappedChild = func.call(context, child, bookKeeping.count++); if (Array.isArray(mappedChild)) { mapIntoWithKeyPrefixInternal(mappedChild, result, childKey, function (c) { return c; }); } else if (mappedChild != null) { if (isValidElement(mappedChild)) { mappedChild = cloneAndReplaceKey(mappedChild, // Keep both the (mapped) and old keys if they differ, just as // traverseAllChildren used to do for objects as children keyPrefix + (mappedChild.key && (!child || child.key !== mappedChild.key) ? escapeUserProvidedKey(mappedChild.key) + '/' : '') + childKey); } result.push(mappedChild); } } function mapIntoWithKeyPrefixInternal(children, array, prefix, func, context) { var escapedPrefix = ''; if (prefix != null) { escapedPrefix = escapeUserProvidedKey(prefix) + '/'; } var traverseContext = getPooledTraverseContext(array, escapedPrefix, func, context); traverseAllChildren(children, mapSingleChildIntoContext, traverseContext); releaseTraverseContext(traverseContext); } /** * Maps children that are typically specified as `props.children`. * * See https://reactjs.org/docs/react-api.html#reactchildrenmap * * The provided mapFunction(child, key, index) will be called for each * leaf child. * * @param {?*} children Children tree container. * @param {function(*, int)} func The map function. * @param {*} context Context for mapFunction. * @return {object} Object containing the ordered map of results. */ function mapChildren(children, func, context) { if (children == null) { return children; } var result = []; mapIntoWithKeyPrefixInternal(children, result, null, func, context); return result; } /** * Count the number of children that are typically specified as * `props.children`. * * See https://reactjs.org/docs/react-api.html#reactchildrencount * * @param {?*} children Children tree container. * @return {number} The number of children. */ function countChildren(children) { return traverseAllChildren(children, function () { return null; }, null); } /** * Flatten a children object (typically specified as `props.children`) and * return an array with appropriately re-keyed children. * * See https://reactjs.org/docs/react-api.html#reactchildrentoarray */ function toArray(children) { var result = []; mapIntoWithKeyPrefixInternal(children, result, null, function (child) { return child; }); return result; } /** * Returns the first child in a collection of children and verifies that there * is only one child in the collection. * * See https://reactjs.org/docs/react-api.html#reactchildrenonly * * The current implementation of this function assumes that a single child gets * passed without a wrapper, but the purpose of this helper function is to * abstract away the particular structure of children. * * @param {?object} children Child collection structure. * @return {ReactElement} The first and only `ReactElement` contained in the * structure. */ function onlyChild(children) { !isValidElement(children) ? invariant(false, 'React.Children.only expected to receive a single React element child.') : void 0; return children; } function createContext(defaultValue, calculateChangedBits) { if (calculateChangedBits === undefined) { calculateChangedBits = null; } else { { !(calculateChangedBits === null || typeof calculateChangedBits === 'function') ? warningWithoutStack$1(false, 'createContext: Expected the optional second argument to be a ' + 'function. Instead received: %s', calculateChangedBits) : void 0; } } var context = { $$typeof: REACT_CONTEXT_TYPE, _calculateChangedBits: calculateChangedBits, // As a workaround to support multiple concurrent renderers, we categorize // some renderers as primary and others as secondary. We only expect // there to be two concurrent renderers at most: React Native (primary) and // Fabric (secondary); React DOM (primary) and React ART (secondary). // Secondary renderers store their context values on separate fields. _currentValue: defaultValue, _currentValue2: defaultValue, // Used to track how many concurrent renderers this context currently // supports within in a single renderer. Such as parallel server rendering. _threadCount: 0, // These are circular Provider: null, Consumer: null }; context.Provider = { $$typeof: REACT_PROVIDER_TYPE, _context: context }; var hasWarnedAboutUsingNestedContextConsumers = false; var hasWarnedAboutUsingConsumerProvider = false; { // A separate object, but proxies back to the original context object for // backwards compatibility. It has a different $$typeof, so we can properly // warn for the incorrect usage of Context as a Consumer. var Consumer = { $$typeof: REACT_CONTEXT_TYPE, _context: context, _calculateChangedBits: context._calculateChangedBits }; // $FlowFixMe: Flow complains about not setting a value, which is intentional here Object.defineProperties(Consumer, { Provider: { get: function () { if (!hasWarnedAboutUsingConsumerProvider) { hasWarnedAboutUsingConsumerProvider = true; warning$1(false, 'Rendering <Context.Consumer.Provider> is not supported and will be removed in ' + 'a future major release. Did you mean to render <Context.Provider> instead?'); } return context.Provider; }, set: function (_Provider) { context.Provider = _Provider; } }, _currentValue: { get: function () { return context._currentValue; }, set: function (_currentValue) { context._currentValue = _currentValue; } }, _currentValue2: { get: function () { return context._currentValue2; }, set: function (_currentValue2) { context._currentValue2 = _currentValue2; } }, _threadCount: { get: function () { return context._threadCount; }, set: function (_threadCount) { context._threadCount = _threadCount; } }, Consumer: { get: function () { if (!hasWarnedAboutUsingNestedContextConsumers) { hasWarnedAboutUsingNestedContextConsumers = true; warning$1(false, 'Rendering <Context.Consumer.Consumer> is not supported and will be removed in ' + 'a future major release. Did you mean to render <Context.Consumer> instead?'); } return context.Consumer; } } }); // $FlowFixMe: Flow complains about missing properties because it doesn't understand defineProperty context.Consumer = Consumer; } { context._currentRenderer = null; context._currentRenderer2 = null; } return context; } function lazy(ctor) { return { $$typeof: REACT_LAZY_TYPE, _ctor: ctor, // React uses these fields to store the result. _status: -1, _result: null }; } function forwardRef(render) { { if (render != null && render.$$typeof === REACT_MEMO_TYPE) { warningWithoutStack$1(false, 'forwardRef requires a render function but received a `memo` ' + 'component. Instead of forwardRef(memo(...)), use ' + 'memo(forwardRef(...)).'); } else if (typeof render !== 'function') { warningWithoutStack$1(false, 'forwardRef requires a render function but was given %s.', render === null ? 'null' : typeof render); } else { !( // Do not warn for 0 arguments because it could be due to usage of the 'arguments' object render.length === 0 || render.length === 2) ? warningWithoutStack$1(false, 'forwardRef render functions accept exactly two parameters: props and ref. %s', render.length === 1 ? 'Did you forget to use the ref parameter?' : 'Any additional parameter will be undefined.') : void 0; } if (render != null) { !(render.defaultProps == null && render.propTypes == null) ? warningWithoutStack$1(false, 'forwardRef render functions do not support propTypes or defaultProps. ' + 'Did you accidentally pass a React component?') : void 0; } } return { $$typeof: REACT_FORWARD_REF_TYPE, render: render }; } function isValidElementType(type) { return typeof type === 'string' || typeof type === 'function' || // Note: its typeof might be other than 'symbol' or 'number' if it's a polyfill. type === REACT_FRAGMENT_TYPE || type === REACT_CONCURRENT_MODE_TYPE || type === REACT_PROFILER_TYPE || type === REACT_STRICT_MODE_TYPE || type === REACT_SUSPENSE_TYPE || typeof type === 'object' && type !== null && (type.$$typeof === REACT_LAZY_TYPE || type.$$typeof === REACT_MEMO_TYPE || type.$$typeof === REACT_PROVIDER_TYPE || type.$$typeof === REACT_CONTEXT_TYPE || type.$$typeof === REACT_FORWARD_REF_TYPE); } function memo(type, compare) { { if (!isValidElementType(type)) { warningWithoutStack$1(false, 'memo: The first argument must be a component. Instead ' + 'received: %s', type === null ? 'null' : typeof type); } } return { $$typeof: REACT_MEMO_TYPE, type: type, compare: compare === undefined ? null : compare }; } function resolveDispatcher() { var dispatcher = ReactCurrentOwner.currentDispatcher; !(dispatcher !== null) ? invariant(false, 'Hooks can only be called inside the body of a function component.') : void 0; return dispatcher; } function useContext(Context, observedBits) { var dispatcher = resolveDispatcher(); { // TODO: add a more generic warning for invalid values. if (Context._context !== undefined) { var realContext = Context._context; // Don't deduplicate because this legitimately causes bugs // and nobody should be using this in existing code. if (realContext.Consumer === Context) { warning$1(false, 'Calling useContext(Context.Consumer) is not supported, may cause bugs, and will be ' + 'removed in a future major release. Did you mean to call useContext(Context) instead?'); } else if (realContext.Provider === Context) { warning$1(false, 'Calling useContext(Context.Provider) is not supported. ' + 'Did you mean to call useContext(Context) instead?'); } } } return dispatcher.useContext(Context, observedBits); } function useState(initialState) { var dispatcher = resolveDispatcher(); return dispatcher.useState(initialState); } function useReducer(reducer, initialState, initialAction) { var dispatcher = resolveDispatcher(); return dispatcher.useReducer(reducer, initialState, initialAction); } function useRef(initialValue) { var dispatcher = resolveDispatcher(); return dispatcher.useRef(initialValue); } function useEffect(create, inputs) { var dispatcher = resolveDispatcher(); return dispatcher.useEffect(create, inputs); } function useMutationEffect(create, inputs) { var dispatcher = resolveDispatcher(); return dispatcher.useMutationEffect(create, inputs); } function useLayoutEffect(create, inputs) { var dispatcher = resolveDispatcher(); return dispatcher.useLayoutEffect(create, inputs); } function useCallback(callback, inputs) { var dispatcher = resolveDispatcher(); return dispatcher.useCallback(callback, inputs); } function useMemo(create, inputs) { var dispatcher = resolveDispatcher(); return dispatcher.useMemo(create, inputs); } function useImperativeMethods(ref, create, inputs) { var dispatcher = resolveDispatcher(); return dispatcher.useImperativeMethods(ref, create, inputs); } /** * Copyright (c) 2013-present, Facebook, Inc. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ var ReactPropTypesSecret$1 = 'SECRET_DO_NOT_PASS_THIS_OR_YOU_WILL_BE_FIRED'; var ReactPropTypesSecret_1 = ReactPropTypesSecret$1; /** * Copyright (c) 2013-present, Facebook, Inc. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ var printWarning$1 = function() {}; { var ReactPropTypesSecret = ReactPropTypesSecret_1; var loggedTypeFailures = {}; printWarning$1 = function(text) { var message = 'Warning: ' + text; if (typeof console !== 'undefined') { console.error(message); } try { // --- Welcome to debugging React --- // This error was thrown as a convenience so that you can use this stack // to find the callsite that caused this warning to fire. throw new Error(message); } catch (x) {} }; } /** * Assert that the values match with the type specs. * Error messages are memorized and will only be shown once. * * @param {object} typeSpecs Map of name to a ReactPropType * @param {object} values Runtime values that need to be type-checked * @param {string} location e.g. "prop", "context", "child context" * @param {string} componentName Name of the component for error messages. * @param {?Function} getStack Returns the component stack. * @private */ function checkPropTypes(typeSpecs, values, location, componentName, getStack) { { for (var typeSpecName in typeSpecs) { if (typeSpecs.hasOwnProperty(typeSpecName)) { var error; // Prop type validation may throw. In case they do, we don't want to // fail the render phase where it didn't fail before. So we log it. // After these have been cleaned up, we'll let them throw. try { // This is intentionally an invariant that gets caught. It's the same // behavior as without this statement except with a better message. if (typeof typeSpecs[typeSpecName] !== 'function') { var err = Error( (componentName || 'React class') + ': ' + location + ' type `' + typeSpecName + '` is invalid; ' + 'it must be a function, usually from the `prop-types` package, but received `' + typeof typeSpecs[typeSpecName] + '`.' ); err.name = 'Invariant Violation'; throw err; } error = typeSpecs[typeSpecName](values, typeSpecName, componentName, location, null, ReactPropTypesSecret); } catch (ex) { error = ex; } if (error && !(error instanceof Error)) { printWarning$1( (componentName || 'React class') + ': type specification of ' + location + ' `' + typeSpecName + '` is invalid; the type checker ' + 'function must return `null` or an `Error` but returned a ' + typeof error + '. ' + 'You may have forgotten to pass an argument to the type checker ' + 'creator (arrayOf, instanceOf, objectOf, oneOf, oneOfType, and ' + 'shape all require an argument).' ); } if (error instanceof Error && !(error.message in loggedTypeFailures)) { // Only monitor this failure once because there tends to be a lot of the // same error. loggedTypeFailures[error.message] = true; var stack = getStack ? getStack() : ''; printWarning$1( 'Failed ' + location + ' type: ' + error.message + (stack != null ? stack : '') ); } } } } } var checkPropTypes_1 = checkPropTypes; /** * ReactElementValidator provides a wrapper around a element factory * which validates the props passed to the element. This is intended to be * used only in DEV and could be replaced by a static type checker for languages * that support it. */ var propTypesMisspellWarningShown = void 0; { propTypesMisspellWarningShown = false; } function getDeclarationErrorAddendum() { if (ReactCurrentOwner.current) { var name = getComponentName(ReactCurrentOwner.current.type); if (name) { return '\n\nCheck the render method of `' + name + '`.'; } } return ''; } function getSourceInfoErrorAddendum(elementProps) { if (elementProps !== null && elementProps !== undefined && elementProps.__source !== undefined) { var source = elementProps.__source; var fileName = source.fileName.replace(/^.*[\\\/]/, ''); var lineNumber = source.lineNumber; return '\n\nCheck your code at ' + fileName + ':' + lineNumber + '.'; } return ''; } /** * Warn if there's no key explicitly set on dynamic arrays of children or * object keys are not valid. This allows us to keep track of children between * updates. */ var ownerHasKeyUseWarning = {}; function getCurrentComponentErrorInfo(parentType) { var info = getDeclarationErrorAddendum(); if (!info) { var parentName = typeof parentType === 'string' ? parentType : parentType.displayName || parentType.name; if (parentName) { info = '\n\nCheck the top-level render call using <' + parentName + '>.'; } } return info; } /** * Warn if the element doesn't have an explicit key assigned to it. * This element is in an array. The array could grow and shrink or be * reordered. All children that haven't already been validated are required to * have a "key" property assigned to it. Error statuses are cached so a warning * will only be shown once. * * @internal * @param {ReactElement} element Element that requires a key. * @param {*} parentType element's parent's type. */ function validateExplicitKey(element, parentType) { if (!element._store || element._store.validated || element.key != null) { return; } element._store.validated = true; var currentComponentErrorInfo = getCurrentComponentErrorInfo(parentType); if (ownerHasKeyUseWarning[currentComponentErrorInfo]) { return; } ownerHasKeyUseWarning[currentComponentErrorInfo] = true; // Usually the current owner is the offender, but if it accepts children as a // property, it may be the creator of the child that's responsible for // assigning it a key. var childOwner = ''; if (element && element._owner && element._owner !== ReactCurrentOwner.current) { // Give the component that originally created this child. childOwner = ' It was passed a child from ' + getComponentName(element._owner.type) + '.'; } setCurrentlyValidatingElement(element); { warning$1(false, 'Each child in an array or iterator should have a unique "key" prop.' + '%s%s See https://fb.me/react-warning-keys for more information.', currentComponentErrorInfo, childOwner); } setCurrentlyValidatingElement(null); } /** * Ensure that every element either is passed in a static location, in an * array with an explicit keys property defined, or in an object literal * with valid key property. * * @internal * @param {ReactNode} node Statically passed child of any type. * @param {*} parentType node's parent's type. */ function validateChildKeys(node, parentType) { if (typeof node !== 'object') { return; } if (Array.isArray(node)) { for (var i = 0; i < node.length; i++) { var child = node[i]; if (isValidElement(child)) { validateExplicitKey(child, parentType); } } } else if (isValidElement(node)) { // This element was passed in a valid location. if (node._store) { node._store.validated = true; } } else if (node) { var iteratorFn = getIteratorFn(node); if (typeof iteratorFn === 'function') { // Entry iterators used to provide implicit keys, // but now we print a separate warning for them later. if (iteratorFn !== node.entries) { var iterator = iteratorFn.call(node); var step = void 0; while (!(step = iterator.next()).done) { if (isValidElement(step.value)) { validateExplicitKey(step.value, parentType); } } } } } } /** * Given an element, validate that its props follow the propTypes definition, * provided by the type. * * @param {ReactElement} element */ function validatePropTypes(element) { var type = element.type; var name = void 0, propTypes = void 0; if (typeof type === 'function') { // Class or function component name = type.displayName || type.name; propTypes = type.propTypes; } else if (typeof type === 'object' && type !== null && type.$$typeof === REACT_FORWARD_REF_TYPE) { // ForwardRef var functionName = type.render.displayName || type.render.name || ''; name = type.displayName || (functionName !== '' ? 'ForwardRef(' + functionName + ')' : 'ForwardRef'); propTypes = type.propTypes; } else { return; } if (propTypes) { setCurrentlyValidatingElement(element); checkPropTypes_1(propTypes, element.props, 'prop', name, ReactDebugCurrentFrame.getStackAddendum); setCurrentlyValidatingElement(null); } else if (type.PropTypes !== undefined && !propTypesMisspellWarningShown) { propTypesMisspellWarningShown = true; warningWithoutStack$1(false, 'Component %s declared `PropTypes` instead of `propTypes`. Did you misspell the property assignment?', name || 'Unknown'); } if (typeof type.getDefaultProps === 'function') { !type.getDefaultProps.isReactClassApproved ? warningWithoutStack$1(false, 'getDefaultProps is only used on classic React.createClass ' + 'definitions. Use a static property named `defaultProps` instead.') : void 0; } } /** * Given a fragment, validate that it can only be provided with fragment props * @param {ReactElement} fragment */ function validateFragmentProps(fragment) { setCurrentlyValidatingElement(fragment); var keys = Object.keys(fragment.props); for (var i = 0; i < keys.length; i++) { var key = keys[i]; if (key !== 'children' && key !== 'key') { warning$1(false, 'Invalid prop `%s` supplied to `React.Fragment`. ' + 'React.Fragment can only have `key` and `children` props.', key); break; } } if (fragment.ref !== null) { warning$1(false, 'Invalid attribute `ref` supplied to `React.Fragment`.'); } setCurrentlyValidatingElement(null); } function createElementWithValidation(type, props, children) { var validType = isValidElementType(type); // We warn in this case but don't throw. We expect the element creation to // succeed and there will likely be errors in render. if (!validType) { var info = ''; if (type === undefined || typeof type === 'object' && type !== null && Object.keys(type).length === 0) { info += ' You likely forgot to export your component from the file ' + "it's defined in, or you might have mixed up default and named imports."; } var sourceInfo = getSourceInfoErrorAddendum(props); if (sourceInfo) { info += sourceInfo; } else { info += getDeclarationErrorAddendum(); } var typeString = void 0; if (type === null) { typeString = 'null'; } else if (Array.isArray(type)) { typeString = 'array'; } else if (type !== undefined && type.$$typeof === REACT_ELEMENT_TYPE) { typeString = '<' + (getComponentName(type.type) || 'Unknown') + ' />'; info = ' Did you accidentally export a JSX literal instead of a component?'; } else { typeString = typeof type; } warning$1(false, 'React.createElement: type is invalid -- expected a string (for ' + 'built-in components) or a class/function (for composite ' + 'components) but got: %s.%s', typeString, info); } var element = createElement.apply(this, arguments); // The result can be nullish if a mock or a custom function is used. // TODO: Drop this when these are no longer allowed as the type argument. if (element == null) { return element; } // Skip key warning if the type isn't valid since our key validation logic // doesn't expect a non-string/function type and can throw confusing errors. // We don't want exception behavior to differ between dev and prod. // (Rendering will throw with a helpful message and as soon as the type is // fixed, the key warnings will appear.) if (validType) { for (var i = 2; i < arguments.length; i++) { validateChildKeys(arguments[i], type); } } if (type === REACT_FRAGMENT_TYPE) { validateFragmentProps(element); } else { validatePropTypes(element); } return element; } function createFactoryWithValidation(type) { var validatedFactory = createElementWithValidation.bind(null, type); validatedFactory.type = type; // Legacy hook: remove it { Object.defineProperty(validatedFactory, 'type', { enumerable: false, get: function () { lowPriorityWarning$1(false, 'Factory.type is deprecated. Access the class directly ' + 'before passing it to createFactory.'); Object.defineProperty(this, 'type', { value: type }); return type; } }); } return validatedFactory; } function cloneElementWithValidation(element, props, children) { var newElement = cloneElement.apply(this, arguments); for (var i = 2; i < arguments.length; i++) { validateChildKeys(arguments[i], newElement.type); } validatePropTypes(newElement); return newElement; } var React = { Children: { map: mapChildren, forEach: forEachChildren, count: countChildren, toArray: toArray, only: onlyChild }, createRef: createRef, Component: Component, PureComponent: PureComponent, createContext: createContext, forwardRef: forwardRef, lazy: lazy, memo: memo, Fragment: REACT_FRAGMENT_TYPE, StrictMode: REACT_STRICT_MODE_TYPE, Suspense: REACT_SUSPENSE_TYPE, createElement: createElementWithValidation, cloneElement: cloneElementWithValidation, createFactory: createFactoryWithValidation, isValidElement: isValidElement, version: ReactVersion, __SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED: ReactSharedInternals }; if (enableStableConcurrentModeAPIs) { React.ConcurrentMode = REACT_CONCURRENT_MODE_TYPE; React.Profiler = REACT_PROFILER_TYPE; } else { React.unstable_ConcurrentMode = REACT_CONCURRENT_MODE_TYPE; React.unstable_Profiler = REACT_PROFILER_TYPE; } if (enableHooks) { React.useCallback = useCallback; React.useContext = useContext; React.useEffect = useEffect; React.useImperativeMethods = useImperativeMethods; React.useLayoutEffect = useLayoutEffect; React.useMemo = useMemo; React.useMutationEffect = useMutationEffect; React.useReducer = useReducer; React.useRef = useRef; React.useState = useState; } var React$2 = Object.freeze({ default: React }); var React$3 = ( React$2 && React ) || React$2; // TODO: decide on the top-level export form. // This is hacky but makes it work with both Rollup and Jest. var react = React$3.default || React$3; return react; })));